A Podcast about Games, Travel, and Creativity
The Dice, Food, Lodging Podcast!

Episode 034 – Conversation with Will Hindmarch

Show Notes – 1/5/2012

Conversation with Will Hindmarch on Always/Never/Now

- Always/Never/Now is a Cyberpunk Action Storygame Adventure based on the Lady Blackbird rules
- Will likes to stay surprised by places he lives
- A/N/N is future forward, but not limited by an “Elevator Pitch.” It is meant to inspire
- A relevant tangent about a possible future episode of DFL
- Hacking approximately equals Mashups — neither is “fixing.”
- Will wrote a Mortal Kombat RPG system
- The process of creating – whether on the clock or on the weekend.
- Repetition does not destroy creativity on this type of game
- What makes A/N/N, an intended Creative Commons product, a Kickstarter project?
- Ghost Pirates chatter
- That the internet makes the world tiny
- How to diversify yourself

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January 11, 2012   Comments Off

Episode 033 – Conversation with Jason Morningstar, part 1

Show Notes – 12/7/2011

  • Business: Ghost Pirates boardgame on Kickstarter! Only 38 hours to go!
  • Chat: Jason and I discuss the convergence of analog and digital in the tabletop/hobby gaming space. Example: FiascoMobile, an app I developed for accessing Fiasco playsets from anywhere.

December 7, 2011   Comments Off

Episode 032 – Conversation with Greg Stolze, part 2

Show Notes – 11/3/2011

  • Kickstarter rewards, origami dinosaurs, and a story about discovering girls
  • Shoutout to Martha!
  • There’s a technique to watercolor!?
  • Fiasco Mobile (is actually done: check it out at http://fiascomobile.ogreteeth.com)
  • The creative process can take many forms – and what GS discovered while writing his thesis on the topic.
  • Better Angels
  • When is it done?
  • Chad Underkoffler is responsible for how awesomely well Unknown Armies 2E is organized.
  • Finish things…and don’t let GS operate on your brain.

November 3, 2011   1 Comment