A Podcast about Games, Travel, and Creativity
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Episode 028 – Do: Kickstarter


Show Notes 5/18/2011

In this special interview episode, Daniel and I talk about the Do Kickstarter, which had met it’s goal within 24 hours, and at it’s current state has reached nearly 6 times its original funding goal – providing game books to a great deal of the masses.

We also talk about plenty more ideas, the future of the possibly trilogy-to-be that consists of Happy Birthday Robot, Do: Pilgrims of the Flying Temple, and perhaps “Pop & Locke” a heist game?

And plenty more that I’d list specifically, except that I really want to push this episode out already. Go listen.

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May 17, 2011   Comments Off

Games this Week

This is turning out to be a great week for games for me in particular, and I’m really excited about it and wanted to share.

Sunday morning, I found out that the Do: Pilgrims of the Flying Temple Kickstarter campaign had started, and I immediately made my donation. In two days they have raised nearly $10,000, and as I joked on the comments page, it’s on track to make $12,000 in the first three days. Boy I hope that comes true – I totally want to have been the first one to call it.

Sunday night, DFL was the third podcast to interview Daniel about Do and the Kickstarter campaign. The prior interview with him actually has a lot of sneak-preview type information about the origins of the game; they are also some of the best episodes so definitely give those a listen if you haven’t already. The Do episode will be releasing either late this month or in May – I’m way behind on editing. The next episode to drop will be a mutual interview with Daniel Perez, the Gamer Traveler

Further, I wrote a letter to the Monks that Daniel will be including in the book. So on top of this awesome project coming to fruition, I will also be a contributor.

Last night I got together with my friend Scott to do some play testing of Ghost Pirates, and managed to get a lot of little kinks worked out and more variety of play injected with a few little changes. The game is coming along really well, I’ve gotten the second round of playtest art and layout finished and I’d love to send out some print-and-play copies to people who want to test the current set of rules. Email me!

This morning I got a note from Robert Bohl that he’d plugged HYPERREALITY in an RPG.net forum thread. We’ll see where that goes, but it’s really exciting to see that something you’ve created has generated enough interest that other people want to promote it on their own.

Next step, some of these games need to get their own page and writeups.

April 12, 2011   3 Comments

Episode 024 – Conversation with Daniel Solis, part 3

Show Notes – 3/2/11

- Finishing your Game
- Tangents about Podcasting
- 99% of everything is crap.
- Marketing your stuff
- Secret Preludes to the Thousand-Year Game Challenge
- iPad – the future of board games?
- Plotting “Sunday Morning Games”
- Design Role models (http://www.orisinal.com) and philosophies
- Issues with DIY
- Pebble Rebel

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March 2, 2011   Comments Off