A Podcast about Games, Travel, and Creativity
The Dice, Food, Lodging Podcast!

PAX East (Friday)

Yeeha, what a day. The Kickstarter Arcade has been so phenomenal, thank you thank you so much, KS for all your support! Ghost Pirates continues to show like gangbusters, and really makes me feel like I definitely made the right choice with the print run numbers I chose.

Late morning I ran a very quick version of the Dresden Files Night Fears casefile, which was a lot of fun to run and watch people play. I think I turned some long-time D&D players on to both the FATE system, and the Dresden Files game in particular.

Then I went to my appointment to interview Andrew Hackard, the “Munchkin Czar” (aka Brand Manager), which ended up being a fascinating look inside the guts and making-of a Munchkin product. I’m really excited about how this recording went, Andrew was an awesome guest and I can’t wait to post this episode.

Back at the Kickstarter Arcade, my table was full up of Ghost Pirates, Happy Birthday Robot, Do: Pilgrims of the Flying Temple, Dinocalypse Now!, and The Organ Trail. I started by doing quick blurbs on ALL of these great books/products. After a while, I figured out how to aim more directly at talking about Ghost Pirates – which I honestly did mostly for the sake of being able to speak on Saturday and Sunday. I killed my bag of throat drops and need to pick up a new one in the morning.

Eventually, 6pm hit and I had a scheduled dinner with Brennan Taylor of Galileo Games. It ended up that the dinner crew consisted of Rob Bohl, Meg Baker, Jeremy Keller, Will Hindmarch, and Cam Banks in addition to me and Brennan. Thanks all of you for such great dinner company! After a lot of great conversation and stair races, about half of us ended up back at the Games on Demand area, which apparently has been doing great. Steve Segedy has done great work putting the space and rocking volunteers together to make lots of great games available at your convenience!

However, this really wrapped my day. I had woken up at 6:45 this morning (without alarm) due to sunlight and excitement. And now I am EXHAUSTED. Gonna hit the sack for a nice long sleep. Tomorrow, I run a demo of Spirit of the Century via the Pandemonium Games booth at 1pm. Interested in Pulp Action? Come check it out! But for now, goodnight!

 

April 6, 2012   1 Comment

Dreamation Update

Back again after a sparse several months!

I haven’t completely disappeared, although it may have come off that way. Two major things have been happening. The first, a change in jobs. The last one that sucked my time and life energy is now gone as of August (and I’ve just accepted a new one), and two, my board game Ghost Pirates has gone to production and will be available in the spring directly and from select retailers around the country!

I haven’t been completely ignoring the gaming world. There are a couple of backed up interview episodes that I have recorded and not posted yet—so those will go into an active production queue tonight—and I’ve also got further ideas for shows which means great new content to look forward to this year.

Dreamation went off phenomenally this last weekend. I ran six different events and got a chance to catch up with a ton of great people and started planning new exciting projects. I’m now in a live action RP group called Death by Awesome which ran a half-dozen different jeepform events and workshops. I also demoed the aforementioned board game Ghost Pirates, which was very well received by all players, and ran the very first playtest of Where My Clothes!? Plenty of work remains to go there, but with the phenomenal playtest assistance of Kevin Allen Jr., many improvements will be made for the next go-around.

In other news, if you’re in the NYC Area, there are some Marvel RPG Launch Parties coming this weekend. Saturday at the Compleat Strategist, and Sunday at 20 Sided Store (I will be running a game for Sunday’s event, and possibly Saturday if I end up not playtesting). I’ve played with this CortexPlus implementation of superhero role-playing and it’s a lot of fun; definitely a worthy addition to the category.

Finally this week, Brooklyn Indie Games will formally open for business. The Ghost Pirates PDF and FiascoMobile will be the first products available, with plenty more in the pipeline!

I’m really looking forward to reconnecting with everyone, so stay tuned for more.

February 28, 2012   1 Comment

Episode 034 – Conversation with Will Hindmarch

Show Notes – 1/5/2012

Conversation with Will Hindmarch on Always/Never/Now

- Always/Never/Now is a Cyberpunk Action Storygame Adventure based on the Lady Blackbird rules
- Will likes to stay surprised by places he lives
- A/N/N is future forward, but not limited by an “Elevator Pitch.” It is meant to inspire
- A relevant tangent about a possible future episode of DFL
- Hacking approximately equals Mashups — neither is “fixing.”
- Will wrote a Mortal Kombat RPG system
- The process of creating – whether on the clock or on the weekend.
- Repetition does not destroy creativity on this type of game
- What makes A/N/N, an intended Creative Commons product, a Kickstarter project?
- Ghost Pirates chatter
- That the internet makes the world tiny
- How to diversify yourself

Download MP3

January 11, 2012   Comments Off