Episode 034 – Conversation with Will Hindmarch
Show Notes – 1/5/2012
Conversation with Will Hindmarch on Always/Never/Now
- Always/Never/Now is a Cyberpunk Action Storygame Adventure based on the Lady Blackbird rules
- Will likes to stay surprised by places he lives
- A/N/N is future forward, but not limited by an “Elevator Pitch.” It is meant to inspire
- A relevant tangent about a possible future episode of DFL
- Hacking approximately equals Mashups — neither is “fixing.”
- Will wrote a Mortal Kombat RPG system
- The process of creating – whether on the clock or on the weekend.
- Repetition does not destroy creativity on this type of game
- What makes A/N/N, an intended Creative Commons product, a Kickstarter project?
- Ghost Pirates chatter
- That the internet makes the world tiny
- How to diversify yourself
January 11, 2012 No Comments
Episode 033 – Conversation with Jason Morningstar, part 1
Show Notes – 12/7/2011
- Business: Ghost Pirates boardgame on Kickstarter! Only 38 hours to go!
- Chat: Jason and I discuss the convergence of analog and digital in the tabletop/hobby gaming space. Example: FiascoMobile, an app I developed for accessing Fiasco playsets from anywhere.
December 7, 2011 Comments Off
Episode 031 – Conversation with Greg Stolze, Part 1
Show Notes – 9/23/2011
- Switchflipped is available at Amazon, Smashwords, or GhostWoods for less than the cost of a puppy!
- Kickstarter for Dinosaurs…in Spaaace
- E-readers vs. Burglar Stunning Hardbacks and “the Race to the Bottom.”
- Greg promises that you’ll never have to pick up after his novels.
- The Token Effort system, explained!
- Work (writing) for Hire and waste work.
- Killing off Characters — winning the game vs. winning the story.
September 22, 2011 Comments Off
